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JOGL
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Item Title Hits
Use of the accumulation buffer to do full-scene antialiasing on a scene 12783
Demonstration of the usage of the accumulation buffer to do full-scene antialiasing on a scene 11340
Demonstration of the usage of the stencil buffer for masking nonrectangular regions 12816
Demonstration of different effects of texture combiner functions 15147
How to use cube map textures 26350
How to draw a texture mapped teapot with automatically generated texture coordinates 18733
Demonstration of using glBindTexture by creating and managing two textures 20457
How to use mipmaps for texture maps 15636
Another method of texture mapping a checkerboard image onto two rectangles 14241
How to texture map a checkerboard image onto two rectangles 97636
How to determine the minimum and maximum values of a group of pixels using the glMinmax function 18848
How to compute the histogram of an image using glHistogram function 25231
How to use the color matrix to exchange the color channels of an image 14315
How to use various 2D convolutions filters to find edges in an image 18985
How to use glColorTable|EXT function in JOGL 11027
Drawing pixels and showing the effect of glDrawPixels, glCopyPixels, and glPixelZoom 27991
How to draw some text in a bitmapped font using glBitmap 40625
How to draw a bitmapped letter on the screen 14493
How to use glCallLists in JOGL 14972
How to make and execute a display list 21172
How to create a display list in JOGL 24205
Demonstration of polygon offset to draw a shaded polygon and its wireframe counterpart 17994
Demonstration of point parameters and their effect on point primitives 11262
The program demonstrating the use of explicit fog coordinates 12634
Demonstration of different types of fog in JOGL 16624
How to use multisampling to draw anti-aliased geometric primitives 19079
How to draw anti-aliased lines in JOGL 22435
How to intermix opaque and alpha blended polygons in the same scene 13098
Several overlapping filled polygons to demonstrate the effect order has on alpha blending results 12461
How to use glBlendEquation in JOGL 11922
A scene with different objects and a single light source 15955
How to use glColorMaterial 13699
Several spheres are drawn using different material characteristics 23998
A model with a light which is moved by a modeling transformation 48664
How to use OpenGL lighting model 20560
Smooth Shading in JOGL 15296
How to use gluUnProject in JOGL 32288
How to use composite modeling transformations to draw translated and rotated hierarchical models 15994
Planets model using modeling transformations 11933
Demonstration of arbitrary clipping planes 13792
How to use OpenGL modeling transformations 14062
How to render a wireframe cube 31660
Vertex Arrays in JOGL 36048
Polygon Stippling in JOGL 15567
How to draw lines in different styles 46376
How to implement a simple double-buffered animation with mouse events 36516
How to draw a white rectangle on a black background 22297
What is JOGL 12640
Introduction to JOGL 32279
 
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