public class AxisApp extends JFrame {
public AxisApp() {
....
}
public BranchGroup createSceneGraph() {
BranchGroup objRoot = new BranchGroup();
// Create X axis
LineArray axisXLines=new LineArray(2,LineArray.COORDINATES);
objRoot.addChild(new Shape3D(axisXLines));
axisXLines.setCoordinate(0,new Point3f(-1.0f,0.0f,0.0f));
axisXLines.setCoordinate(1,new Point3f(1.0f,0.0f,0.0f));
// Create Y axis
LineArray axisYLines=new LineArray(2,LineArray.COORDINATES|LineArray.COLOR_3);
objRoot.addChild(new Shape3D(axisYLines));
axisYLines.setCoordinate(0,new Point3f(0.0f,-1.0f,0.0f));
axisYLines.setCoordinate(1,new Point3f(0.0f,1.0f,0.0f));
// Create Z axis with arrow
Point3f z1=new Point3f(0.0f,0.0f,-1.0f);
Point3f z2=new Point3f(0.0f,0.0f,1.0f);
LineArray axisZLines=new LineArray(10,LineArray.COORDINATES|LineArray.COLOR_3);
objRoot.addChild(new Shape3D(axisZLines));
axisZLines.setCoordinate(0,z1);
axisZLines.setCoordinate(1,z2);
axisZLines.setCoordinate(2,z2);
axisZLines.setCoordinate(3,new Point3f(0.1f,0.1f,0.9f));
axisZLines.setCoordinate(4,z2);
axisZLines.setCoordinate(5,new Point3f(-0.1f,0.1f,0.9f));
axisZLines.setCoordinate(6,z2);
axisZLines.setCoordinate(7,new Point3f(0.1f,-0.1f,0.9f));
axisZLines.setCoordinate(8,z2);
axisZLines.setCoordinate(9,new Point3f(-0.1f,-0.1f,0.9f));
return objRoot;
}
}
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