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This Java tip shows how to use J3DTimer class in Java3D.
import java.applet.Applet;
import java.awt.Panel;
import java.awt.TextArea;
import com.sun.j3d.utils.applet.MainFrame;
import com.sun.j3d.utils.timer.J3DTimer;
public class TimerTest extends Applet {
long[] ticks = new long[10];
long[] sysTime = new long[ticks.length];
public TimerTest() {
}
public void init() {
Panel panel = new Panel();
String header = new String(
" J3D Timer System Timer\n");
TextArea textArea = new TextArea(header, 12, 35,
TextArea.SCROLLBARS_NONE);
panel.add(textArea);
this.add(panel);
for (int i = 0; i < ticks.length; i++) {
ticks[i] = J3DTimer.getValue();
sysTime[i] = System.currentTimeMillis();
}
for (int i = 0; i < ticks.length; i++)
//System.out.println("tick "+ticks[i]+" "+sysTime[i] );
textArea.append("tick " + ticks[i] + " " + sysTime[i] + "\n");
//System.out.println("Resolution "+J3DTimer.getResolution() );
textArea.append("Resolution " + J3DTimer.getResolution() + "\n");
}
public static void main(String args[]) {
new MainFrame(new TimerTest(), 380, 256);
}
}
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