This java tip explains implemantation of Sprite class in J2ME. A sprite is a term in gaming parlance that refers to any visual element (in game), usually an animated image, that can be moved around the screen independently of the other elements.

 
// Create a sprite 
  void init()
  {
    
    try {
  
      //Sprite Image
      img=Image.createImage("/sprite.png");
    }catch(Exception e){}
      
    sprite=new Sprite(img,95,35);
    
  }
    
  //Paint the sprite  
  public void paint(Graphics g)
  {
    sprite.setRefPixelPosition(0,0) ;
    sprite.nextFrame();
    sprite.paint(g) ;
  }
  

 


 

 

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