This java tip explains implemantation of Sprite class in J2ME. A sprite is a term in gaming parlance that refers to any visual element (in game), usually an animated image, that can be moved around the screen independently of the other elements.

// Create a sprite 
  void init()
    try {
      //Sprite Image
    }catch(Exception e){}
    sprite=new Sprite(img,95,35);
  //Paint the sprite  
  public void paint(Graphics g)
    sprite.setRefPixelPosition(0,0) ;
    sprite.paint(g) ;




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